State-of-the-art computer graphics can give autonomous agents a compelling appearance as animated virtual characters. Typically the agents are directly responsible for controlling ...
This paper describes requirements for synthetic adversaries for urban combat training and MOUTBots, a prototype application. The MOUTBots use a commercial computer game to define,...
Robert E. Wray, John E. Laird, Andrew Nuxoll, Devv...
Intelligent software agents aiming for general intelligence are likely to be exceedingly complex systems and, as such, will be difficult to implement and to customize. Frameworks h...
Abstract. This paper will discuss the internal architecture for an agent framework called DECAF (Distributed Environment Centered Agent Framework). DECAF is a software toolkit for ...
Intelligence, collaboration and mobility are the main important features in designing agents for electronic commercial systems. But very few systems permit to implement agents whi...