Sciweavers

1726 search results - page 307 / 346
» Traits: Tools and Methodology
Sort
View
ACMACE
2007
ACM
13 years 11 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ACMIDC
2009
13 years 11 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
ECBS
2009
IEEE
114views Hardware» more  ECBS 2009»
13 years 11 months ago
Model-Based Product-Oriented Certification
Future space missions such as the Mars Science Laboratory and Project Constellation suggest the engineering of some of the most complex man-rated software systems. The present pro...
Damian Dechev, Bjarne Stroustrup
POPL
2000
ACM
13 years 11 months ago
Modular Refinement of Hierarchic Reactive Machines
with existing analysis tools. Modular reasoning principles such as abstraction, compositional refinement, and assume-guarantee reasoning are well understood for architectural hiera...
Rajeev Alur, Radu Grosu
VLDB
1995
ACM
112views Database» more  VLDB 1995»
13 years 11 months ago
OPOSSUM: Desk-Top Schema Management through Customizable Visualization
Several recent trends have changed the usage and users of schemas beyond those of a database administrator’s tool for describing database contents. Distribution of computing pow...
Eben M. Haber, Yannis E. Ioannidis, Miron Livny