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ATAL
2008
Springer
13 years 9 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
ECML
2006
Springer
13 years 11 months ago
Efficient Non-linear Control Through Neuroevolution
Abstract. Many complex control problems are not amenable to traditional controller design. Not only is it difficult to model real systems, but often it is unclear what kind of beha...
Faustino J. Gomez, Jürgen Schmidhuber, Risto ...
NN
2010
Springer
125views Neural Networks» more  NN 2010»
13 years 6 months ago
Parameter-exploring policy gradients
We present a model-free reinforcement learning method for partially observable Markov decision problems. Our method estimates a likelihood gradient by sampling directly in paramet...
Frank Sehnke, Christian Osendorfer, Thomas Rü...
IIE
2007
63views more  IIE 2007»
13 years 7 months ago
Investigation of Q-Learning in the Context of a Virtual Learning Environment
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
Dalia Baziukaite
AAAI
2008
13 years 10 months ago
Adaptive Importance Sampling with Automatic Model Selection in Value Function Approximation
Off-policy reinforcement learning is aimed at efficiently reusing data samples gathered in the past, which is an essential problem for physically grounded AI as experiments are us...
Hirotaka Hachiya, Takayuki Akiyama, Masashi Sugiya...