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ICIDS
2010
Springer
13 years 5 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
HAIS
2008
Springer
13 years 8 months ago
An Evolutionary Approach for Tuning Artificial Neural Network Parameters
The widespread use of artificial neural networks and the difficult work regarding the correct specification (tuning) of parameters for a given problem are the main aspects that mot...
Leandro M. Almeida, Teresa Bernarda Ludermir
MOBISYS
2007
ACM
14 years 7 months ago
Context-for-wireless: context-sensitive energy-efficient wireless data transfer
Ubiquitous connectivity on mobile devices will enable numerous new applications in healthcare and multimedia. We set out to check how close we are towards ubiquitous connectivity ...
Ahmad Rahmati, Lin Zhong
CBMS
2009
IEEE
14 years 2 months ago
Lessons learned in developing a low-cost high performance medical imaging cluster
This paper explores the usefulness of the Sony PlayStation 3 R (PS3) for medical image processing. Medical image processing often entails dealing with a large number of high resol...
Kirt D. Lillywhite, Dah-Jye Lee, Sameer Antani, Do...
AGI
2011
12 years 11 months ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...