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AIIDE
2009
13 years 5 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
ECML
2003
Springer
14 years 25 days ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao
IJCNN
2008
IEEE
14 years 2 months ago
Cognitive learning and the multimodal memory game: Toward human-level machine learning
— Machine learning has made great progress during the last decades and is being deployed in a wide range of applications. However, current machine learning techniques are far fro...
Byoung-Tak Zhang
AAAI
2007
13 years 10 months ago
Measuring the Level of Transfer Learning by an AP Physics Problem-Solver
Transfer learning is the ability of an agent to apply knowledge learned in previous tasks to new problems or domains. We approach this problem by focusing on model formulation, i....
Matthew Klenk, Kenneth D. Forbus
CEC
2010
IEEE
13 years 8 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...