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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
13 years 11 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
DEBS
2007
ACM
13 years 11 months ago
High frequency distributed data stream event correlation to improve neonatal clinical management
Approximately eighteen percent (18%) of babies born in New South Wales (NSW), Australia require special care or neonatal intensive care admission. Premature babies can be up to 17...
Carolyn McGregor, Michael Stacey
IWAN
2000
Springer
13 years 11 months ago
A Flexible IP Active Networks Architecture
This paper presents the main concepts of the IST Project FAIN "Future Active IP Networks" [10], a three-year collaborative research project, whose main task is to develo...
Alex Galis, Bernhard Plattner, Jonathan M. Smith, ...
FLAIRS
2007
13 years 10 months ago
Explaining Task Processing in Cognitive Assistants that Learn
As personal assistant software matures and assumes more autonomous control of its users’ activities, it becomes more critical that this software can explain its task processing....
Deborah L. McGuinness, Alyssa Glass, Michael Wolve...
CP
2008
Springer
13 years 9 months ago
Elicitation Strategies for Fuzzy Constraint Problems with Missing Preferences: Algorithms and Experimental Studies
Fuzzy constraints are a popular approach to handle preferences and over-constrained problems in scenarios where one needs to be cautious, such as in medical or space applications. ...
Mirco Gelain, Maria Silvia Pini, Francesca Rossi, ...