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CGF
2008
144views more  CGF 2008»
13 years 10 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
PPOPP
1999
ACM
14 years 2 months ago
Automatic Node Selection for High Performance Applications on Networks
A central problem in executing performance critical parallel and distributed applications on shared networks is the selection of computation nodes and communication paths for exec...
Jaspal Subhlok, Peter Lieu, Bruce Lowekamp
LCN
1998
IEEE
14 years 2 months ago
High Performance Integrated Network Communications Architecture (INCA)
Current communication subsystem mechanisms within workstation and PC class computers are limiting network communications throughput to a small percentage of the present network da...
Klaus Schug, Anura P. Jayasumana, Prasanth Gopalak...
CLUSTER
2009
IEEE
13 years 7 months ago
Coordinating the use of GPU and CPU for improving performance of compute intensive applications
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...