Polyhedral meshes are used for visualization, computer graphics or geometric modeling purposes and result from many applications like iso-surface extraction, surface reconstructio...
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...
We present a novel bending model and constraint creation method for position-based dynamics. Our new bending model is introduced as an alternative to the current state-of-the-art ...
In this paper we introduce and discuss a graph structure associated with longest-edge algorithms (algorithms based on the bisection of triangles by the longest-edge) which can be u...