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VISUALIZATION
2000
IEEE
13 years 12 months ago
Polyhedral modeling
Polyhedral meshes are used for visualization, computer graphics or geometric modeling purposes and result from many applications like iso-surface extraction, surface reconstructio...
Georges-Pierre Bonneau, Stefanie Hahmann
SIGGRAPH
2000
ACM
13 years 12 months ago
Normal meshes
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...
GRAPHICSINTERFACE
2008
13 years 9 months ago
PNG1 triangles for tangent plane continuous surfaces on the GPU
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...
Christoph Fünfzig, Kerstin Müller, Diann...
VRIPHYS
2010
13 years 2 months ago
A Triangle Bending Constraint Model for Position-Based Dynamics
We present a novel bending model and constraint creation method for position-based dynamics. Our new bending model is introduced as an alternative to the current state-of-the-art ...
Micky Kelager, Sarah Niebe, Kenny Erleben
IMR
1998
Springer
13 years 11 months ago
Mesh Graph Structure for Longest-Edge Refinement Algorithms
In this paper we introduce and discuss a graph structure associated with longest-edge algorithms (algorithms based on the bisection of triangles by the longest-edge) which can be u...
Angel Plaza, José P. Suárez, Miguel ...