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PG
2003
IEEE
14 years 2 months ago
Neural Meshes: Statistical Learning Based on Normals
We present a method for the adaptive reconstruction of a surface directly from an unorganized point cloud. The algorithm is based on an incrementally expanding Neural Network and ...
Won-Ki Jeong, Ioannis P. Ivrissimtzis, Hans-Peter ...
COCOON
2006
Springer
14 years 15 days ago
Restricted Mesh Simplification Using Edge Contractions
We consider the problem of simplifying a triangle mesh using edge contractions, under the restriction that the resulting vertices must be a subset of the input set. That is, contr...
Mattias Andersson, Joachim Gudmundsson, Christos L...
NA
2010
96views more  NA 2010»
13 years 7 months ago
Spectral element methods on unstructured meshes: which interpolation points?
In the field of spectral element approximations, the interpolation points can be chosen on the basis of different criteria, going from the minimization of the Lebesgue constant to ...
Richard Pasquetti, Francesca Rapetti
COMPGEOM
2004
ACM
14 years 2 months ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova
GRAPHICSINTERFACE
2007
13 years 10 months ago
Twinned meshes for dynamic triangulation of implicit surfaces
We introduce a new approach to mesh an animated implicit surface for rendering. Our contribution is a method which solves stability issues of implicit triangulation, in the scope ...
Antoine Bouthors, Matthieu Nesme