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CAD
2000
Springer
13 years 7 months ago
Efficiently computing and updating triangle strips for real-time rendering
Triangle strips are a widely used hardware-supported data-structure to compactly represent and efficiently render polygonal meshes. In this paper we survey the efficient generatio...
Jihad El-Sana, Francine Evans, Aravind Kalaiah, Am...
JCISE
2002
204views more  JCISE 2002»
13 years 7 months ago
Hierarchical Iso-Surface Extraction
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on b...
Ulf Labsik, Kai Hormann, Martin Meister, Günt...
AMDO
2010
Springer
13 years 4 months ago
Finding Optimal Parameter Configuration for a Dynamic Triangle Mesh Compressor
This paper proposes a method of rate-distortion optimisation of an algorithm for compressing dynamic 3D triangle meshes. Although many articles regarding compression methods for th...
Oldrich Petrík, Libor Vása
PG
2002
IEEE
14 years 11 days ago
A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
Ioannis P. Ivrissimtzis, Christian Rössl, Han...
GRAPHICSINTERFACE
1998
13 years 8 months ago
Triangle Mesh Compression
Costa Touma, Craig Gotsman