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VMV
2003
174views Visualization» more  VMV 2003»
13 years 10 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
TMM
2002
123views more  TMM 2002»
13 years 8 months ago
Object tracking using the Gabor wavelet transform and the golden section algorithm
This paper presents an object tracking method for object-based video processing which uses a two-dimensional (2-D) Gabor wavelet transform (GWT) and a 2-D golden section algorithm....
Chao He, Yuan F. Zheng, Stanley C. Ahalt
ECCV
2008
Springer
14 years 10 months ago
Anisotropic Geodesics for Perceptual Grouping and Domain Meshing
This paper shows how computational Riemannian manifold can be used to solve several problems in computer vision and graphics. Indeed, Voronoi segmentations and Delaunay graphs comp...
Sébastien Bougleux, Gabriel Peyré, L...
SIGGRAPH
1994
ACM
14 years 27 days ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy
PG
2007
IEEE
14 years 3 months ago
Fast and Faithful Geometric Algorithm for Detecting Crest Lines on Meshes
A new geometry-based finite difference method for a fast and reliable detection of perceptually salient curvature extrema on surfaces approximated by dense triangle meshes is pro...
Shin Yoshizawa, Alexander G. Belyaev, Hideo Yokota...