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VRML
2003
ACM
14 years 2 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
VISUALIZATION
1997
IEEE
14 years 1 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber
GRAPHICSINTERFACE
2004
13 years 10 months ago
Compressed Multisampling for Efficient Hardware Edge Antialiasing
Today's hardware graphics accelerators incorporate techniques to antialias edges and minimize geometry-related sampling artifacts. Two such techniques, brute force supersampl...
Philippe Beaudoin, Pierre Poulin
ICIP
2006
IEEE
14 years 10 months ago
Mesh-Based Motion-Compensated Interpolation for Side Information Extraction in Distributed Video Coding
1 This paper addresses the problem of side information generation in distributed video compression (DVC) schemes. Intermediate frames constructed by motioncompensated interpolation...
Denis Kubasov, Christine Guillemot
ICIP
2003
IEEE
14 years 10 months ago
Shape analysis algorithm based on information theory
In this paper, we describe an algorithm to measure the shape complexity for discrete approximations of planar curves in 2D images and manifold surfaces for 3D triangle meshes. We ...
Andreas Koschan, Besma Roui-Abidi, David L. Page, ...