Recently, various three-dimensional(3-D) mesh coding schemes have been proposed to improve compression efficiency or error resilience. However, we need to consider both coding effi...
Mesh simplification is a key research area in scientific visualizationand virtual reality. The paper presents a new method of polyhedral model simplification based on vision chara...
Quad-morphing is a new technique used for generating quadrilaterals from an existing triangle mesh. Beginning with an initial triangulation, triangles are systematically transform...
Steven J. Owen, Matthew L. Staten, Scott A. Canann...
Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, whi...
The four-triangles longest-edge (4T-LE) partition of a triangle t is obtained by joining the midpoint of the longest edge of t to the opposite vertex and to the midpoints of the t...