We consider online routing algorithms for finding paths between the vertices of plane graphs. We show (1) there exists a routing algorithm for arbitrary triangulations that has no...
Prosenjit Bose, Pat Morin, Andrej Brodnik, Svante ...
We investigate the feasibility of reconstructing an arbitrarily-shaped specular scene (refractive or mirror-like) from one or more viewpoints. By reducing shape recovery to the pr...
We present a new meshing algorithm for the plane, Overlay Stitch Meshing (OSM), accepting as input an arbitrary Planar Straight Line Graph and producing a triangulation with all an...
Let S be a finite set of points in the Euclidean plane, and let E be the complete graph whose point-set is S. Chew, in 1986, proved a lower bound of /2 on the stretch factor of th...
This paper presents new techniques for improving the structural quality of automatically acquired architectural 3D models. Common architectural features like parallelism and ortho...