We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Speci...
Ryan Porter, Amir Ronen, Yoav Shoham, Moshe Tennen...
This paper takes the first steps towards designing incentive compatible mechanisms for hierarchical decision making problems involving selfish agents. We call these Stackelberg p...
We put forward a new approach to mechanism design, and exemplify it via a new mechanism guaranteeing significant revenue in unrestricted combinatorial auctions. Our mechanism ? su...
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...
This paper presents the design of a selective-actuation flexure parallel mechanism that can provide three independent translational motions. The mechanism can be used as an ultra p...