Sciweavers

1229 search results - page 224 / 246
» Trusted Computing
Sort
View
DIGRA
2005
Springer
14 years 1 months ago
Early Games Production in New Zealand
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Melanie Swalwell
CHI
2007
ACM
14 years 8 months ago
An eye tracking study of the effect of target rank on web search
Web search engines present search results in a rank ordered list. This works when what a user wants is near the top, but sometimes the information that the user really wants is lo...
Zhiwei Guan, Edward Cutrell
PODC
2009
ACM
14 years 8 months ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
CHI
2008
ACM
14 years 8 months ago
On the benefits of confidence visualization in speech recognition
In a typical speech dictation interface, the recognizer's bestguess is displayed as normal, unannotated text. This ignores potentially useful information about the recognizer...
Keith Vertanen, Per Ola Kristensson
CHI
2007
ACM
14 years 8 months ago
How it works: a field study of non-technical users interacting with an intelligent system
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...