Network delays are a fact of life when using real-time groupware over a wide area network such as the Internet. This paper looks at how network delays affect closelycoupled group w...
: For the past two years we have been addressing the challenges involved in managing the data generated within immersive environments. We together with many other researchers have ...
Cyrus Shahabi, Leila Kaghazian, Soham Mehta, Amol ...
: We consider socio-technical processes, i.e. processes where machines as well as humans participate. Typical examples occur in sales processes in e-commerce. Three modeling tasks ...
This paper describes novel results on the characteristics of three-party dialogues by quantitatively comparing them with those of two-party. In previous dialogue research, two-par...
: Until now the growing volume of heterogeneous and distributed information on the WWW makes increasingly difficult for the existing tools to retrieve relevant information. To impr...