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» Two Techniques to Improve Mesh Quality and Preserve Surface ...
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CGF
2000
174views more  CGF 2000»
13 years 9 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel
CGF
2011
13 years 1 months ago
Global Structure Optimization of Quadrilateral Meshes
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...
David Bommes, Timm Lempfer, Leif Kobbelt
TOG
2012
209views Communications» more  TOG 2012»
12 years 6 days ago
Discrete viscous sheets
We present the first reduced-dimensional technique to simulate the dynamics of thin sheets of viscous incompressible liquid in three dimensions. Beginning from a discrete Lagrang...
Christopher Batty, Andres Uribe, Basile Audoly, Ei...
TVCG
2011
188views more  TVCG 2011»
13 years 4 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
SIGPRO
2002
132views more  SIGPRO 2002»
13 years 9 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi