Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Many artificial intelligence systems implicitly use notions of granularity in reasoning, but there is very little research into granularity itself. An exception is the work of Hob...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Abstract This paper introduces a three-dimensional mesh generation algorithm for domains whose boundaries are curved surfaces, possibly with sharp features. The algorithm combines ...
Abstract—The purpose of this study is to investigate multiregion graph cut image partitioning via kernel mapping of the image data. The image data is transformed implicitly by a ...