This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Feature-based methods have found increasing use in many applications such as object recognition, 3D reconstruction and mosaicing. In this paper, we focus on the problem of matchin...
Partial replication is one type of optimization to speed up execution of queries submitted to large datasets. In partial replication, a portion of the dataset is extracted, re-org...
In this paper we explore the use of several types of structural restrictions within algorithms for learning Bayesian networks. These restrictions may codify expert knowledge in a g...
Context information is used by pervasive networking and context-aware programs to adapt intelligently to different environments and user tasks. As the context information is poten...