We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Mobile and pervasive applications frequently rely on devices such as RFID antennas or sensors (light, temperature, motion) to provide them information about the physical world. Th...
Nodira Khoussainova, Magdalena Balazinska, Dan Suc...
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
Increasing user comfort and reducing operation costs have always been two primary objectives of building operations and control strategies. Current building control strategies are...
Vipul Singhvi, Andreas Krause, Carlos Guestrin, Ja...