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CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
COMPGEOM
2011
ACM
12 years 11 months ago
Comparing distributions and shapes using the kernel distance
Starting with a similarity function between objects, it is possible to define a distance metric (the kernel distance) on pairs of objects, and more generally on probability distr...
Sarang C. Joshi, Raj Varma Kommaraju, Jeff M. Phil...
CORR
2011
Springer
200views Education» more  CORR 2011»
12 years 11 months ago
Analytical Evaluation of Fractional Frequency Reuse for OFDMA Cellular Networks
Fractional frequency reuse (FFR) is an interference management technique well-suited to OFDMAbased cellular networks wherein the cells are partitioned into spatial regions with di...
Thomas David Novlan, Radha Krishna Ganti, Arunabha...
CORR
2011
Springer
169views Education» more  CORR 2011»
12 years 11 months ago
Pseudo-random graphs and bit probe schemes with one-sided error
We study probabilistic bit-probe schemes for the membership problem. Given a set A of at most n elements from the universe of size m we organize such a structure that queries of t...
Andrei E. Romashchenko
CORR
2011
Springer
178views Education» more  CORR 2011»
12 years 11 months ago
Online Learning: Stochastic and Constrained Adversaries
Learning theory has largely focused on two main learning scenarios. The first is the classical statistical setting where instances are drawn i.i.d. from a fixed distribution and...
Alexander Rakhlin, Karthik Sridharan, Ambuj Tewari
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