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HUC
2007
Springer
14 years 1 months ago
A Statistical Reasoning System for Medication Prompting
We describe our experience building and using a reasoning system for providing context-based prompts to elders to take their medication. We describe the process of specification, ...
Sengul Vurgun, Matthai Philipose, Misha Pavel
CHI
2010
ACM
14 years 2 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
HUC
2003
Springer
14 years 27 days ago
Finding a Place for UbiComp in the Home
The movement of design out of the workplace and into the home brings with it the need to develop new analytic concepts to consider how ubiquitous computing might relate to and supp...
Andy Crabtree, Tom Rodden, Terry Hemmings, Steve B...
HAPTICS
2002
IEEE
14 years 20 days ago
Virtual Peg-in-Hole Performance Using a 6-DOF Magnetic Levitation Haptic Device: Comparison with Real Forces and with Visual Gui
We describe two experiments using three testbeds (real, virtual and vision-only) for comparison of user performance during 3-D peg-in-hole tasks. Tasks are performed using a six-d...
B. J. Unger, A. Nicolaidis, Peter J. Berkelman, A....
EVOW
2008
Springer
13 years 9 months ago
Analogue Circuit Control through Gene Expression
Abstract. Software configurable analogue arrays offer an intriguing platform for automated design by evolutionary algorithms. Like previous evolvable hardware experiments, these pl...
Kester Clegg, Susan Stepney