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CHI
2005
ACM
14 years 9 months ago
Privacy and proportionality: adapting legal evaluation techniques to inform design in ubiquitous computing
We argue that an analytic proportionality assessment balancing usefulness and burden on individual or group privacy must be conducted throughout the design process to create accep...
Giovanni Iachello, Gregory D. Abowd
CHI
2006
ACM
14 years 9 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
AAAI
1998
13 years 10 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen
CHI
2009
ACM
14 years 1 months ago
Exploring participatory performance to inform the design of collaborative public interfaces
We describe a new application of interactive participatory performance in interaction design. Our pragmatic strategy permits us to use performance as an investigatory tool in the ...
Robyn Taylor, Pierre Boulanger, Patrick Olivier, J...
CHI
2003
ACM
14 years 9 months ago
Media inequality in conversation: how people behave differently when interacting with computers and people
How is interacting with computer programs different from interacting with people? One answer in the literature is that these two types of interactions are similar. The present stu...
Nicole Shechtman, Leonard M. Horowitz