Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
Many critical decisions for individuals and organizations are often framed as preferential choices: the process of selecting the best option out of a set of alternatives. This pap...
Two sets of multimedia learning materials were compared for their ability to promote learning of introductory computer programming The first set of materials was a sequentially na...
The application of 3D visualization technologies to cultural heritage has deeply evolved along years, shifting from the role of an ancillary technical solution to the dignity of a...
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future lear...