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SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
14 years 11 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
ICDE
2009
IEEE
155views Database» more  ICDE 2009»
14 years 5 months ago
SPROUT: Lazy vs. Eager Query Plans for Tuple-Independent Probabilistic Databases
— A paramount challenge in probabilistic databases is the scalable computation of confidences of tuples in query results. This paper introduces an efficient secondary-storage o...
Dan Olteanu, Jiewen Huang, Christoph Koch
CCGRID
2005
IEEE
14 years 4 months ago
A high performance configurable transport protocol for grid computing
− Grid computing infrastructures and applications are increasingly diverse, with networks ranging from very high bandwidth optical networks to wireless networks and applications ...
Xinran (Ryan) Wu, Andrew A. Chien, Matti A. Hiltun...
PERCOM
2003
ACM
14 years 10 months ago
Self-Routing in Pervasive Computing Environments Using Smart Messages
Smart Messages (SMs) are dynamic collections of code and data that migrate to nodes of interest in the network and execute on these nodes. A key challenge in programming pervasive...
Cristian Borcea, Chalermek Intanagonwiwat, Akhiles...
IPSN
2007
Springer
14 years 5 months ago
Building a sensor network of mobile phones
Mobile phones have two sensors: a camera and a microphone. The widespread and ubiquitous nature of mobile phones around the world makes it attractive to build a large-scale sensor...
Aman Kansal, Michel Goraczko, Feng Zhao