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» Ubiquitous Computing: Shall we Understand It
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WETICE
2006
IEEE
14 years 1 months ago
Curball--A Prototype Tangible Game for Inter-Generational Play
Older people have been the focus of research for ubiquitous computing applications. While many of these are understandably focused on health and aging in place issues, there is al...
Dagmar Kern, Mark Stringer, Geraldine Fitzpatrick,...
PUC
2010
139views more  PUC 2010»
13 years 5 months ago
Digital plumbing: the mundane work of deploying UbiComp in the home
Deploying UbiComp in real homes is central to realizing Weiserʼs grand vision of ʻinvisibleʼ computing. It is essential to moving design out of the lab and making it into an unr...
Peter Tolmie, Andy Crabtree, Stefan Rennick Eggles...
PDC
2006
ACM
14 years 1 months ago
UbiComp in opportunity spaces: challenges for participatory design
The rise of ubiquitous computing (UbiComp), where pervasive, wireless and disappearing technologies offer hitherto unavailable means of supporting activity, increasingly opens up ...
Eva Hornecker, John Halloran, Geraldine Fitzpatric...
CHI
2010
ACM
14 years 2 months ago
Experience, adjustment, and engagement: the role of video in law enforcement
Questions about the effectiveness of increasingly ubiquitous video technology in law enforcement have prompted an examination of the practices surrounding this technology. We pres...
Joe Tullio, Elaine M. Huang, David Wheatley, Harry...
HUC
2003
Springer
14 years 20 days ago
Finding a Place for UbiComp in the Home
The movement of design out of the workplace and into the home brings with it the need to develop new analytic concepts to consider how ubiquitous computing might relate to and supp...
Andy Crabtree, Tom Rodden, Terry Hemmings, Steve B...