Sciweavers

863 search results - page 110 / 173
» Ubiquitous Experience Media
Sort
View
CHI
2006
ACM
14 years 9 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2010
ACM
14 years 3 months ago
Characterizing debate performance via aggregated twitter sentiment
Television broadcasters are beginning to combine social micro-blogging systems such as Twitter with television to create social video experiences around events. We looked at one s...
Nicholas Diakopoulos, David A. Shamma
COMSWARE
2007
IEEE
14 years 3 months ago
Real-time End-to-end Network Monitoring in Large Distributed Systems
— Measuring real-time end-to-end network path performance metrics is important for several distributed applications such as media streaming systems (e.g., for switching to paths ...
Han Hee Song, Praveen Yalagandula
ICCCN
2007
IEEE
14 years 3 months ago
Transport Protocols for Remote Programming of Network Robots within the context of Telelaboratories for Education: A Comparative
– Within the context of Tele-Laboratories for Education the use of the Internet as communication media permits any researcher/student to perform remote experiments in a simple an...
Raul Wirz, Raúl Marín, José M...
SAMT
2007
Springer
109views Multimedia» more  SAMT 2007»
14 years 3 months ago
Challenges in Supporting Faceted Semantic Browsing of Multimedia Collections
This paper describes our experience developing a semantically-rich exploratory interface that integrates a suite of Newsfilm media sources and associated information. Indeed, the a...
Daniel A. Smith, Alisdair Owens, m. c. schraefel, ...