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PVLDB
2011
13 years 3 months ago
Social Content Matching in MapReduce
Matching problems are ubiquitous. They occur in economic markets, labor markets, internet advertising, and elsewhere. In this paper we focus on an application of matching for soci...
Gianmarco De Francisci Morales, Aristides Gionis, ...
ICIP
2006
IEEE
14 years 10 months ago
Efficient Saliency-Based Repurposing Method
Images play a very relevant role in our daily life. People now can easily shoot and share pictures thanks to the exponential growth of the portable medias, such as digital cameras...
Olivier Le Meur, Xavier Castellani, Patrick Le Cal...
AGILEDC
2007
IEEE
14 years 3 months ago
Ript: Innovation and Collective Product Ownership
In 2006, Oxygen Media CEO Geraldine (Gerry) Laybourne, the woman largely responsible for Nickelodeon’s early success, partnered with her XP/Scrum development team to create a ne...
Ken H. Judy, Ilio Krumins-Beens
ICMCS
2005
IEEE
163views Multimedia» more  ICMCS 2005»
14 years 2 months ago
A Collaborative Annotation Framework
This paper describes our system that enables members of a social network to collaboratively annotate a shared media collection. The problem is important since online social networ...
Bageshree Shevade, Hari Sundaram, Min-Yen Kan
DIGRA
2003
Springer
14 years 2 months ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith