: Communicating the ethos of a subject (e.g. a brand or cultural or historical narrative) within an environment, such as a museum or visitor centre, is often undermined by the poor...
Media research has shown that people enjoy watching television as a part of socializing in groups. However, many constraints in daily life limit the opportunities for doing so. Th...
Nicolas Ducheneaut, Robert J. Moore, Lora Oehlberg...
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
We present the Measurement Manager Protocol (MGRP), an in-kernel service that schedules and transmits probes on behalf of active measurement tools. Unlike prior measurement servic...
This study focuses on the gain of using progressive download instead of legacy download for streamable media files for wireless multicasting networks. With progressive download, t...