This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
We describe a Multi-Agent System (MAS) for controlling teams of uninhabited air vehicles (UAVs) in the context of a larger system that has been used to evaluate potential concepts...
This paper analyzes distributed asynchronous power and rate control for wireless ad hoc networks. Importantly, all network transmitters are considered to be independent of any mana...
Efforts are underway to make it possible for a single operator to effectively control multiple robots. In these high workload situations, many questions arise including how many r...
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...