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CAPTECH
1998
Springer
14 years 2 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ETRA
2008
ACM
85views Biometrics» more  ETRA 2008»
13 years 12 months ago
Integrated speech and gaze control for realistic desktop environments
Nowadays various are the situations in which people need to interact with a Personal Computer without having the possibility to use traditional pointing devices, such as a keyboar...
Emiliano Castellina, Fulvio Corno, Paolo Pellegrin...
DIMVA
2007
13 years 11 months ago
Characterizing Bots' Remote Control Behavior
A botnet is a collection of bots, each generally running on a compromised system and responding to commands over a “commandand-control” overlay network. We investigate observab...
Elizabeth Stinson, John C. Mitchell
IV
2007
IEEE
158views Visualization» more  IV 2007»
14 years 4 months ago
Imago: An integrated prototyping, evaluation and transitioning environment for information visualisation
This paper introduces Imago, an environment that supports the prototyping, evaluation and transitioning of information visualisation approaches into practice. The approach is base...
Rudi Vernik, G. Stewart Von Itzstein, Alain Boucha...
LANMR
2007
13 years 11 months ago
Planning using situation calculus, prolog and a mobile robot
This paper presents a system that controls the behavior of a mobile robot. The system is based on situation calculus, the initial state is described and a goal is given, Prolog pro...
Pilar Pozos Parra, Edgardo Yescas, Jacob Vá...