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» Uncertain Geometry in Computer Vision
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CVPR
2012
IEEE
11 years 11 months ago
Example-based 3D object reconstruction from line drawings
Recovering 3D geometry from a single 2D line drawing is an important and challenging problem in computer vision. It has wide applications in interactive 3D modeling from images, c...
Tianfan Xue, Jianzhuang Liu, Xiaoou Tang
CVPR
2006
IEEE
14 years 11 months ago
Gesture Recognition using Hidden Markov Models from Fragmented Observations
We consider the problem of computing the likelihood of a gesture from regular, unaided video sequences, without relying on perfect segmentation of the scene. Instead of requiring ...
Ruiduo Yang, Sudeep Sarkar
VISUALIZATION
2002
IEEE
14 years 1 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
CGA
2008
13 years 9 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
CVPR
2003
IEEE
14 years 2 months ago
A Perspective on Distortions
A framework for analyzing distortions in non-single viewpoint imaging systems is presented. Such systems possess loci of viewpoints called caustics. In general, perspective (or un...
Rahul Swaminathan, Michael D. Grossberg, Shree K. ...