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SI3D
2009
ACM
14 years 3 months ago
Granular visibility queries on the GPU
Efficient visibility queries are key in many interactive rendering techniques, such as occlusion culling, level of detail determination, and perceptual rendering. The occlusion q...
Thomas Engelhardt, Carsten Dachsbacher
DMS
2008
167views Multimedia» more  DMS 2008»
13 years 10 months ago
Testing Multi-agent Systems for Deadlock Detection Based on UML Models
There is a growing demand for Multi-Agent Systems (MAS) in the software industry. The autonomous agent interaction in a dynamic software environment can potentially lead to runtim...
Nariman Mani, Vahid Garousi, Behrouz Homayoun Far
CHI
2010
ACM
14 years 3 months ago
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Tabletop computers based on diffuse illumination can track fiducial markers placed on the table’s surface. In this paper, we demonstrate how to do the same with objects arranged...
Patrick Baudisch, Torsten Becker, Frederik Rudeck
GD
2004
Springer
14 years 2 months ago
An Interactive Multi-user System for Simultaneous Graph Drawing
Abstract. In this paper we consider the problem of simultaneous drawing of two graphs. The goal is to produce aesthetically pleasing drawings for the two graphs by means of a heuri...
Stephen G. Kobourov, Chandan Pitta
IWEC
2007
13 years 10 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto