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DIGRA
2003
Springer
15 years 9 months ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
147
Voted
SIGSOFT
1993
ACM
15 years 8 months ago
Using Style to Understand Descriptions of Software Architecture
The software architecture of most systems is described informally and diagrammatically. In order for these descriptions to be meaningful at all, gures are understood by interpreti...
Gregory D. Abowd, Robert Allen, David Garlan
130
Voted
SBP
2010
Springer
15 years 8 months ago
A Dynamical Systems Model for Understanding Behavioral Interventions for Weight Loss
We propose a dynamical systems model that captures the daily fluctuations of human weight change, incorporating both physiological and psychological factors. The model consists of...
J.-Emeterio Navarro-Barrientos, Daniel E. Rivera, ...
APSEC
2004
IEEE
15 years 8 months ago
Binary-Level Lightweight Data Integration to Develop Program Understanding Tools for Embedded Software in C
In embedded software development, the programming language C and inline assembly code are traditionally widely used. However, tools for C program-understanding, e.g., cross-refere...
Katsuhiko Gondow, Tomoya Suzuki II, Hayato Kawashi...
127
Voted
CANDC
2005
ACM
15 years 6 months ago
Understanding design as a social creative process
The Human-Computer Interaction community has long been concerned with design. Terms such as ‘creativity’ and ‘innovation’ are frequently used when referring to the design ...
Andy Warr, Eamonn O'Neill