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DIGRA
2005
Springer
14 years 3 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
CHI
2009
ACM
14 years 1 months ago
Hyperlinking reality via camera phones
Mobile vision services are a type of mobile ITS applications that emerge with increased miniaturization of sensor and computing devices, such as in camera equipped mobile phones, ...
Dusan Omercevic, Ales Leonardis
MMS
2010
13 years 8 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
ETT
2006
154views Education» more  ETT 2006»
13 years 9 months ago
Digital switchover in UHF: the ATHENA concept for broadband access
This paper presents a concept adopted by ATHENA IST-507312 project for the proper adoption of digital switchover (DSO), i.e. the transition form analogue to digital broadcasting in...
Evangelos Pallis, Charalambos Mantakas, George Mas...
JCDL
2006
ACM
106views Education» more  JCDL 2006»
14 years 3 months ago
Facilitating access to large digital oral history archives through informedia technologies
This paper discusses the application of speech alignment, image processing, and language understanding technologies to build efficient interfaces into large digital oral history a...
Michael G. Christel, Julieanna Richardson, Howard ...