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FPLAY
2008
15 years 6 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
AVI
2006
15 years 5 months ago
Task-at-hand interface for change detection in stock market data
Companies trading stocks need to store information on stock prices over specific time intervals, which results in very large databases. Large quantities of numerical data (thousan...
Carmen Sanz Merino, Mike Sips, Daniel A. Keim, Chr...
WSC
2004
15 years 5 months ago
Poly-Functional Intelligent Agents for Computer Generated Forces
The authors present the requirement definition and methodological approach for developing a new generation of Computer Generated Forces (CGF) based on Intelligent Agents. The anal...
Matteo Brandolini, Attilio Rocca, Agostino G. Bruz...
CAS
1999
92views more  CAS 1999»
15 years 4 months ago
Towards a Logical Reconstruction of Information Retrieval Theory
We here expand on a previous paper concerning the role of logic in information retrieval (IR) modelling. In that paper, among other things, we had pointed out how different ways of...
Fabrizio Sebastiani
SSDBM
2011
IEEE
239views Database» more  SSDBM 2011»
14 years 8 months ago
Recipes for Baking Black Forest Databases - Building and Querying Black Hole Merger Trees from Cosmological Simulations
Large-scale N-body simulations play an important role in advancing our understanding of the formation and evolution of large structures in the universe. These computations require ...
Julio López, Colin Degraf, Tiziana DiMatteo...