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SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 9 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
WWW
2003
ACM
14 years 10 months ago
Semantic search
Activities such as Web Services and the Semantic Web are working to create a web of distributed machine understandable data. In this paper we present an application called Semanti...
Arnold W. M. Smeulders
CHI
2009
ACM
14 years 10 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2008
ACM
14 years 10 months ago
A diary study of mobile information needs
Being mobile influences not only the types of information people seek but also the ways they attempt to access it. Mobile contexts present challenges of changing location and soci...
Timothy Sohn, Kevin A. Li, William G. Griswold, Ja...
CHI
2006
ACM
14 years 10 months ago
Evaluating a fisheye view of source code
Navigating and understanding the source code of a program are highly challenging activities. This paper introduces a fisheye view of source code to a Java programming environment....
Mikkel Rønne Jakobsen, Kasper Hornbæk