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ISVLSI
2006
IEEE
89views VLSI» more  ISVLSI 2006»
14 years 2 months ago
System Exploration of SystemC Designs
Due to increasing design complexity new methodologies for system modeling have been established in VLSI CAD. The SystemC methodology gains a significant reduction of design cycle...
Christian Genz, Rolf Drechsler
CHI
2006
ACM
14 years 8 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CSL
2002
Springer
13 years 7 months ago
Lightly supervised and unsupervised acoustic model training
The last decade has witnessed substantial progress in speech recognition technology, with todays state-of-the-art systems being able to transcribe unrestricted broadcast news audi...
Lori Lamel, Jean-Luc Gauvain, Gilles Adda
ISORC
2000
IEEE
13 years 11 months ago
Verification of UML-Based Real-Time System Designs by Means of cTLA
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Günter Graw, Peter Herrmann, Heiko Krumm
HRI
2011
ACM
12 years 11 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...