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AAAI
2008
14 years 11 days ago
Unstructured Audio Classification for Environment Recognition
My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...
Selina Chu
ATAL
2011
Springer
12 years 10 months ago
Conviviality measures
Conviviality has been introduced as a social science concept for multiagent systems to highlight soft qualitative requirements like user friendliness of systems. In this paper we ...
Patrice Caire, Baptiste Alcalde, Leendert van der ...
CSCW
2010
ACM
14 years 7 months ago
Catchup: a useful application of time-travel in meetings
People are often required to catch up on information they have missed in meetings, because of lateness or scheduling conflicts. Catching up is a complex cognitive process where pe...
Simon Tucker, Ofer Bergman, Anand Ramamoorthy, Ste...
CHI
2008
ACM
14 years 10 months ago
Effect of agent appearance on people's interpretation of agent's attitude
We conducted psychological experiments in which participants were presented with artificial sounds that were intended to convey the attitudes of three different agents: a Mindstor...
Takanori Komatsu, Seiji Yamada
GAMEON
2008
13 years 11 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...