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» Understanding and evaluating cooperative games
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CSCW
2004
ACM
14 years 1 months ago
Assembling the senses: towards the design of cooperative interfaces for visually impaired users
The needs of blind and visually impaired users are seriously under-investigated in CSCW. We review work on assistive interfaces especially concerning how collaboration between sig...
Fredrik Winberg, John Bowers
EDUTAINMENT
2009
Springer
14 years 2 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
TSMC
2010
13 years 2 months ago
Attack and Flee: Game-Theory-Based Analysis on Interactions Among Nodes in MANETs
In mobile ad hoc networks, nodes have the inherent ability to move. Aside from conducting attacks to maximize their utility and cooperating with regular nodes to deceive them, mali...
Feng Li, Yinying Yang, Jie Wu
ICRA
2010
IEEE
109views Robotics» more  ICRA 2010»
13 years 6 months ago
A robot companion for inclusive games: A user-centred design perspective
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...
Patrizia Marti, Leonardo Giusti
22
Voted
IPPS
2007
IEEE
14 years 1 months ago
Evolution of Strategy Driven Behavior in Ad Hoc Networks Using a Genetic Algorithm
In this paper we address the problem of selfish behavior in ad hoc networks. We propose a strategy driven approach which aims at enforcing cooperation between network participant...
Marcin Seredynski, Pascal Bouvry, Mieczyslaw A. Kl...