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» Understanding and evaluating cooperative games
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CIG
2005
IEEE
14 years 1 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
SAB
2010
Springer
128views Optimization» more  SAB 2010»
13 years 6 months ago
Simulation of How Neuromodulation Influences Cooperative Behavior
Abstract. Neuromodulators can have a strong effect on how organisms cooperate and compete for resources. To better understand the effect of neuromodulation on cooperative behavior,...
Andrew Zaldivar, Derrik E. Asher, Jeffrey L. Krich...
AAAI
2008
13 years 10 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
ROMAN
2007
IEEE
126views Robotics» more  ROMAN 2007»
14 years 1 months ago
Proactive Robot Task Selection Given a Human Intention Estimate
— Intuitive human-robot cooperation presents a challenge to robots since it demands of them a high level of understanding of the human user. Our approach is to estimate the human...
Andreas J. Schmid, Oliver Weede, Heinz Wörn
IAT
2005
IEEE
14 years 1 months ago
An Approximate Pareto Optimal Cooperative Negotiation Model for Multiple
Cooperative negotiation is proved to be an effective paradigm to solve complex dynamic multi-objective problems in which each objective is associated to an agent. When the multi-o...
Nicola Gatti, Francesco Amigoni