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ACMACE
2004
ACM
14 years 25 days ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...
CSCW
2008
ACM
13 years 9 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
ACMDIS
2008
ACM
13 years 9 months ago
Subjective objectivity: negotiating emotional meaning
Affective computing systems face challenges in relating objective measures with subjective human experiences. Many systems have either focused on objective measures as a substitut...
Lucian Leahu, Steve Schwenk, Phoebe Sengers
CHI
2010
ACM
14 years 21 days ago
Brain, body and bytes: psychophysiological user interaction
The human brain and body are prolific signal generators. Recent technologies and computing techniques allow us to measure, process and interpret these signals. We can now infer su...
Audrey Girouard, Erin Treacy Solovey, Regan L. Man...
VR
2009
IEEE
164views Virtual Reality» more  VR 2009»
14 years 2 months ago
Virtual Experiences for Social Perspective-Taking
This paper proposes virtual social perspective-taking (VSP). In VSP, users are immersed in an experience of another person to aid in understanding the person’s perspective. User...
Andrew Raij, Aaron Kotranza, D. Scott Lind, Benjam...