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» Understanding interaction design practices
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CHI
2009
ACM
14 years 8 months ago
DIY for CHI: methods, communities, and values of reuse and customization
People tinker, hack, fix, reuse, and assemble materials in creative and unexpected ways, often codifying and sharing their production process with others. Do-ityourself (DIY) enco...
Leah Buechley, Daniela Karin Rosner, Eric Paulos, ...
CHI
2010
ACM
14 years 3 months ago
The design and evaluation of an end-user-deployable, whole house, contactless power consumption sensor
We present the design, development, and evaluation of an end-user installable, whole house power consumption sensing system capable of gathering accurate real-time power use that ...
Shwetak N. Patel, Sidhant Gupta, Matthew S. Reynol...
CHI
2008
ACM
14 years 8 months ago
A bright green perspective on sustainable choices
We present a qualitative study of 35 United States households whose occupants have made significant accommodations to their homes and behaviors in order to be more environmentally...
Allison Woodruff, Jay Hasbrouck, Sally Augustin
CHI
2005
ACM
14 years 8 months ago
Livenotes: a system for cooperative and augmented note-taking in lectures
We describe Livenotes, a shared whiteboard system and educational practice that uses wireless communication and tablet computing to support real-time conversations within small gr...
Matthew Kam, Jingtao Wang, Alastair Iles, Eric Tse...
CHI
2010
ACM
13 years 9 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace