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» Understanding interaction design practices
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TEI
2009
ACM
120views Hardware» more  TEI 2009»
14 years 2 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
ADAPTIVE
2007
Springer
14 years 2 months ago
Collaborative Filtering Recommender Systems
One of the potent personalization technologies powering the adaptive web is collaborative filtering. Collaborative filtering (CF) is the process of filtering or evaluating items th...
J. Ben Schafer, Dan Frankowski, Jonathan L. Herloc...
CSCW
2006
ACM
14 years 1 months ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
SAC
2006
ACM
14 years 1 months ago
Domotic house gateway
This paper presents a domotic house gateway capable of seamlessly interacting with different devices from heterogeneous domotic systems and appliances. Such a gateway also provide...
Paolo Pellegrino, Dario Bonino, Fulvio Corno
ASSETS
2007
ACM
13 years 12 months ago
Simulation to predict performance of assistive interfaces
Computers offer valuable assistance to people with physical disabilities. However designing human-computer interfaces for these users is complicated. The range of abilities is mor...
Pradipta Biswas, Peter Robinson