Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
This work-in-progress report subsumes our ongoing research to develop a Topic Maps centric, modularised system which supports collaborative software development by combining the me...
In this paper we present analysis and calibration techniques that exploit knowledge about a multi agent society in order to calibrate the system parameters of a corresponding socie...
People need to find, work with, and put together information. Diverse activities, such as scholarly research, comparison shopping, and entertainment involve collecting and connect...
The interaction of an autonomous mobile robot with the real world critically depends on the robots morphology and on its environment. Building a model of these aspects is extremel...