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BCSHCI
2007
13 years 9 months ago
Design, use and experience of e-learning systems
The use of computer applications to support learning and assessment is becoming more common, along with a growing body of research focusing on the pedagogical effectiveness of the...
Willem-Paul Brinkman, Annette Payne, Nayna Patel, ...
AIED
2005
Springer
14 years 1 months ago
Technology at work to mediate collaborative scientific enquiry in the field
This paper describes and contrasts findings from two related projects where groups of science pupils investigated local air pollution using a collection of mobile sensors and devic...
Hilary Smith, Rosemary Luckin, Geraldine Fitzpatri...
CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ITICSE
2009
ACM
14 years 2 months ago
Relating research and teaching: learning from experiences and beliefs
The relationship between research and teaching has possible benefits and inherent tensions. Exploring the potentially beneficial relationship is of interest and possible value to ...
Su White, Alastair Irons
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
13 years 11 months ago
Multi-step environment learning classifier systems applied to hyper-heuristics
Heuristic Algorithms (HA) are very widely used to tackle practical problems in operations research. They are simple, easy to understand and inspire confidence. Many of these HAs a...
Javier G. Marín-Blázquez, Sonia Schu...