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PRESENCE
2006
104views more  PRESENCE 2006»
13 years 7 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
CVPR
2012
IEEE
11 years 10 months ago
Globally optimal hand-eye calibration
This paper introduces simultaneous globally optimal hand-eye self-calibration in both its rotational and translational components. The main contributions are new feasibility tests...
Thomas Ruland, Tomás Pajdla, Lars Krüg...
ICDE
2005
IEEE
126views Database» more  ICDE 2005»
14 years 9 months ago
A Probabilistic XML Approach to Data Integration
In mobile and ambient environments, devices need to become autonomous, managing and resolving problems without interference from a user. The database of a (mobile) device can be s...
Maurice van Keulen, Ander de Keijzer, Wouter Alink
AIIDE
2008
13 years 10 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
ICRA
2006
IEEE
146views Robotics» more  ICRA 2006»
14 years 1 months ago
Towards 3D Motion Estimation from Deformable Surfaces
— Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case o...
Adrien Bartoli