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MICS
2010
81views more  MICS 2010»
13 years 6 months ago
Tactics for Hierarchical Proof
Abstract. There is something of a discontinuity at the heart of popular tactical theorem provers. Low-level, fully-checked mechanical proofs are large trees consisting of primitive...
David Aspinall, Ewen Denney, Christoph Lüth
MMS
2010
13 years 6 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
MONET
2010
125views more  MONET 2010»
13 years 6 months ago
GTPP: General Truncated Pyramid Peer-to-Peer Architecture over Structured DHT Networks
— Hierarchical Distributed Hash Table (DHT) architectures have been among the most interesting research topics since the birth of flat DHT architecture. However, most of the prev...
Zhonghong Ou, Erkki Harjula, Timo Koskela, Mika Yl...
NECO
2010
154views more  NECO 2010»
13 years 6 months ago
Role of Homeostasis in Learning Sparse Representations
Neurons in the input layer of primary visual cortex in primates develop edge-like receptive fields. One approach to understanding the emergence of this response is to state that ...
Laurent U. Perrinet
NLE
2010
100views more  NLE 2010»
13 years 6 months ago
Formal and functional assessment of the pyramid method for summary content evaluation
Pyramid annotation makes it possible to evaluate quantitatively and qualitatively the content of machine-generated (or human) summaries. Evaluation methods must prove themselves a...
Rebecca J. Passonneau
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