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CHI
1995
ACM
14 years 1 months ago
Space-Scale Diagrams: Understanding Multiscale Interfaces
Big information worlds cause big problems for interfaces. There is too much to see. They are hard to navigate. An armada of techniques has been proposed to present the many scales...
George W. Furnas, Benjamin B. Bederson
APGV
2009
ACM
196views Visualization» more  APGV 2009»
14 years 4 months ago
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Taylor Sando, Melanie Tory, Pourang Irani
EVOW
1998
Springer
14 years 2 months ago
Blurred Vision: Simulation-Reality Transfer of a Visually Guided Robot
This paper investigates the evolution of robot controllers utilising only visual environment input data, capable of performing a hard task, playing football, in the real world. Th...
Tom M. C. Smith
CA
2003
IEEE
14 years 3 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
IPPS
1998
IEEE
14 years 2 months ago
VPPB - A Visualization and Performance Prediction Tool for Multithreaded Solaris Programs
Efficient performance tuning of parallel programs is often hard. In this paper we describe an approach that uses a uni-processor execution of a multithreaded program as reference ...
Magnus Broberg, Lars Lundberg, Håkan Grahn